Whether doing tele- or in-person therapy, you should be aware of the cute, simple and useful resources of Dr. Karen Fried at Oaklander training, such as the online sand tray and dollhouse interactive activities on the site (go to the tools and resources tab). There's apparently a whole approach to using these tools as psychological therapy with young children, but as a sort of stickerbook they have specific linguistic opportunities. Consider vocabulary, concepts, syntactic expansion, and storytelling!
Sunday, May 1, 2022
Thursday, April 21, 2022
TinyTap Online
Friday, April 30, 2021
Elinor Wonders Why (PBS Kids)
The PBS Kids activities corresponding with the series Elinor Wonders Why provide a number of language targets and are another example of modern web design (i.e. not flash-based). I also like activities with outdoor themes that you can couple with small "field trips" of your own if working in-person. These are now added to the PBS Kids task-analysis spreadsheet.
Curious Campout- good narrative play, like a mini "Toca Life." Click to interact with objects e.g. to set up the tents or put wood on the fire.
Hide and Seek- for one or two players (one covers eyes), hide 4 characters across a wooded area and take turns finding them. Good for spatial concepts and causals, as players are more hidden with clothes colors that camouflage them.
Two more are added to the linked spreadsheet above!
Monday, May 11, 2020
E-Learning For Kids interactive website
This activity in the Science area is about describing and categorizing based on smell (lots of 5 Senses activities in Science here). I also like that the Science area has theme related to places around the world.
Monday, April 27, 2020
Chateau Meddybemps
Check out the Super Menu for activities like this one in which students can organize a zoo, thereby targeting naming, animal sounds, describing and using causals.
Thursday, September 19, 2019
Get on a Roll this Year (Part 4)
Kidspiration and Inspiration for iPad remain my favorite apps for teaching the structure of any contextual block of language, whether that be a BrainPop video, a student or group's reading assignment, or a classroom topic reviewed more generally.
Both of these apps are free to try (for 5 activities). Kidspiration has the advantage of allowing for contextual basic or abstract categorization (sorting) with their Super Grouper mode, essentially also targeting the expository text structure of list or enumeration.
Considering your professional development schedule this year? Check out Sean's offerings for training sessions.
Thursday, February 14, 2019
Happy Birthday!
At a recent conference, I presented how play-based apps can be contexts for all kinds of language targets within an engaging context (e.g. vocabulary, microstructure aspects of verbs, noun phrases, pronouns, causals, social langauge).
Additionally, we consider how a particular app or apps from a developer hits upon a particular play stage, moving from dramatic to removed-event sociodramatic play, thus targeting expanded semantic knowledge and cognition particularly for early learners.
Check out Bamba Birthday Cake and other apps from Bamba- at times simulating events a child would have experienced and in others moving into sociodramatic play (e.g. Bamba Post Office). This app is fre,e but you are better off paying (remember the F- Fair Pricing) a dollar or so in tokens on the home screen to offer students unlimited choices. I generally eschew in-app purchases and would prefer a full version were offered, as is the case with many other apps by this developer. However, this app fits the theme (we miss you, Toca Birthday Party) and this does a nice job with the context of making a cake, picking the birthday character and friend, and allowing for a "party," then taking a "photo!" At each step, descriptors can be used along with silly/absurd choices.
Saturday, June 2, 2018
Stop, Breathe & Think Kids
Saturday, February 3, 2018
A Cat in Therapy
-Name up to 3 cats
-Observe the cat's needs (think with your eyes)
-Pet and play with the cat
-Feed it when it gets dirty (from playing in paint)
-Provide him food and drink when hungry/thirsty
-Put him to bed
-Record your interactions to make a short movie (saves to Photos app)
Effective? Well, for sure the app is engaging, and provides a context for social observation, labeling actions, and using cause-effect and conditional structures.
This app is also a great pairing with picture books (narrative or expository) about cats. Consider making your own "picture book" with Book Creator, which would allow you to import screenshots or the videos recorded within the app. Students can write about their interactions with the cat, a context for any number of objectives.
Thursday, December 14, 2017
A Holiday Lesson...
You can do an actual gift exchange if time permits, or use an empty box or gift bag for pretend play, but there are some ways to tech up this lesson and add context, strategy and social cognition concepts, and engagement.
This coming week I am going to have students prepare for this activity by reading Llama Llama Holiday Drama (it's available on Kindle if you don't have time to get it). This book explores anxiety and mindfulness, and contains some good "hidden rules" about the season and the meaning of giving gifts. It is also multi-denominational.
I created a thinksheet for the activity which you can access here. Feel free to Make a Copy under File if you would like to modify it for your purposes.
As you can see, the preparation steps will target asking and answering questions, using wondering and People Files about others (Social Thinking®), as well as categorization and making choices. The "Levels of Like" concept is one I learned from SLP Jenny Sojat. She presented on this at a conference and uses this to make group decisions- poll group members to get them to state whether they love, like, are ok with (the "yes" line of compromise) or dislike an idea such as an outing, game, snack, etc. In this case students would just be using to to gauge another's opinion.
Have students save a photo of the "gift" they will be giving. On iPad you can look up photos in Safari, tap to enlarge, then tap and hold to save to the Photos app. If you want to add math concepts and flexible thinking, give them a budget and ask them to look up the item on Amazon.
I'd suggest "wrapping" the gift with Bag Game. It adds an element of a hidden item as the student hands the other student the iPad.
Pre-exchange, the 5 Point Scale provides a great tool. You can emphasize the perspectives and reactions of the giver at each level as well. I like to develop scales with students by using anchor points such as a 5 and 1 and having them label the other levels.
Then, exchange by having students deliver their iPad "gifts" to each other! Another good strategy is to provide an explicit challenge to students to generalize the concepts and report back. For example, ask students to be aware of their reactions when receiving gifts and report back on them. This is always a good narrative development activity as well.
Happy Holidays!
Friday, November 24, 2017
Dispatches from ASHA, Part 3
Now, I'm a HUGE narrative person, so consider that bias (if a focus on functional communication can be considered a bias). But as I was hiking through a park in LA with some friends I hadn't seen in awhile, I got meta for a moment. I thought about how much of the welcome and meaningful experience of hanging out with them again consisted of narratives. Spoiler alert: all of it.
One resource recommended by Chinen and Ireland is called SUGAR (Sampling Utterances and Grammatical Analysis Revised), and a couple of keystrokes brought me to a brand new article from July, 2017 with updated research, language elicitation protocols and norms for ages 3-7;11.
You all know how to read a research article, so besides a few points I will just say: PLEASE READ IT. The article would also make a great study-and-apply activity with colleagues
Pavelko and Owens' aim is to make these vital assessment processes easier for busy clinicians, and they do:
-"LSA (Language Sample Analysis) may be 'the only assessment measure that captures a speaker's typical and functional language use.'"
-A recent survey of school-based SLPs revealed that only 2/3 had used LSA in the last year and of those, about half had only done so in no more than 10 cases.
-The authors recommend using digital recording tools rather than attempting to transcribe live, which is stressful, inaccurate, and probably hampers clinicians' ability to elicit in a functional context. I like the Voice Memos app on my iPhone or Voice Memos for iPad. Tip: try to "rewind" as little as possible. Transcribe and get what you can. Then re-listen and edit.
-Protocol and techniques are offered for eliciting (among others):
"Ask process questions
How did/do…
What happened…
Why did…
Use “Tell me…” or “I wonder…” statements.
Use Turnabouts
Comment + cue for child to talk
Use Narrative Elicitations
Build on what the child says or what you know.
Begin with 'Your mom says you… that sounds like fun. Tell me what happened.'
'I know that you… Tell me what happened.'
'Did you ever… Tell me what you did.'"
So, the tech tie-in. Pavelko and Owens demonstrate simple uses of word processors to help clinicians quickly calculate total number of words, mean length of utterance in morphemes, words per sentence and clauses per sentence, and provide normative data for all of these for ages 3-7;11. These involve using the numbering feature and word count of MS Word; I would also point out that the same features are available in Apple's Pages and Google Docs.
Clinicians might also benefit from the File>Duplicate option or Make a Copy in Google Docs when working with the sample and taking different measures, so as not to be confused by the required edits to the sample (e.g. using spaces to mark morphemes).
In Google Docs, some of the techniques suggested:
An important read. If working with older students I also recommend Hadley's Language Sampling Protocols for Eliciting Text-Level Discourse and Heilmann and Malone's Rules of the Game.
Friday, January 27, 2017
Practice Following Directions with Scratch Jr.
A great way to start with Scratch Jr., and one in which you'll instantly see the potential for working on following directions and sequencing, is to use the intro activities. For example, students need to follow a few steps to make a car drive across the screen--a surprisingly thrilling activity for the class in which I conducted this lesson. The developers give you a great quick guide if you want to learn your way around the app first.
| This simple program makes the car drive across the screen. |
After using Scratch Jr., you'll likely find all sorts of contexts for it. A first grade teacher I worked with had her students program how baby polar bears "trail" their mothers, thus integrating work in following directions, coding, and science concepts. The variety of backgrounds and characters suggests potential for storytelling work as well, and these can be drawn, leading to limitless contexts. Students can also be encouraged to use strategies such as re-verbalizing directions and visualizing as I discussed in this post.
You can also create direction sheets of your own with or without text by screenshotting steps and then assembling them in Pic Collage, as I did below. In making a math "game," I encouraged the students to verbally mediate the pictured steps as is important when approaching picture sequencing tasks.
Friday, January 6, 2017
Developing Categories with Toca Life Apps
Toca Life: Farm includes scenes such as a field, barn, farmhouse and farm store, each containing movable items in a variety of basic and more abstract categories relevant to the context. Just a few I have noted and used include:
Field: fruit, vegetables, tools, containers, vehicles, ways to water plants
Barn: animals, tools, machines, cleaning items, containers for plants
Farmhouse: rooms, furniture, meats, grains, vegetables, fruit, spices/condiments, school supplies, personal care items appliances, clothing, musical instruments
Store: food categories, dry goods/refrigerated items, containers, as well as a fabulous machine that allows you to "make" products, e.g. items made from milk
| Field Scene |
| Farm Store Scene with Machine |
In context you can approach this to target both receptive and expressive categories with students:
"Can you gather 3 tools we need for planting?"
"I just had the girl sit on the chair, bed, and then couch. What category are all these in?"
Check out this and other Toca Life apps (see the Toca Boca website to start) to develop contextual storytelling and semantic skills.
Gillam, S.L., Gillam, R.B., & Reece, K. (2012). Language Outcomes of Contextualized and Decontextualized Language Intervention: Results of an Early Efficacy Study. Language, Speech, and Hearing Services in Schools, 43(3), 276-291.
Disclosure: author is a paid consultant for Mindwing Concepts, Inc to provide blog and presentation content.
Tuesday, August 9, 2016
What does an image lead to...?
An image leads to:
...understanding of a vocabulary word or concept.
...associations.
...expansion of categories.
...description.
...connections and narrative.
...causal, conditional, or other structural language forms.
...engagement!!!
(among others).
The above reasons are why I am constantly endorsing the use of the free, versatile and multiple-platform Pic Collage. This app hit a bump this past fall. The Web Search, which allows you to add photos to a thematic, contextual collage very quickly and in a co-creative process with students, lost its connection to Google (Web Search allows you to search for photos and add them from the app). The developers were communicative about it and made efforts to develop their own search tool, which gradually improved over the following months, but it was a tougher sell.
A few months ago, however, Pic Collage struck a partnership with Microsoft's search engine BING! So the results are back to being as good as they ever were.
Additionally, Web Search has JUST added "suggestions" which might help you in your in-the-moment creations with students. The suggestions are specific items within the category you would be searching for, or associations related to your search. How wonderfully language-enhancing!
Results and suggestions for "trees" and "national parks" depicted above. Tap on the suggestion to point your search in a specific direction and bring up new possible images to add to the collage (tap images, then the check mark in the upper right to add images to a collage).
This past year I was involved with a productive assistive technology and language consultation regarding a student who LOVED to be in all of his classes. He just needed support to participate verbally. My advice was focused on taking some of the language "out of the air" and giving the student more visual support as conversations and topics unfolded, Pic Collage being a key tool we discussed. For example, as his consumer education class discussed forms of payment, Pic Collage could be easily used to visualize cash, a credit and debit card, check, and cell phone.
For some of my previous posts on Pic Collage, look here, here and here.
Tuesday, August 2, 2016
Use the Summer Olympics as a Language Context with Fiete Sports
The apps featuring Fiete, a fun little German sailor, are simple but elegant, and just this week I discovered Fiete Sports, which was featured in Apple's Best New Apps (also take a look at Fiete Farm, which has an interesting interface promoting temporal concepts around farming activities). Fiete Sports (Free!) is a nice engaging activity to pair with current events news around the Rio Olympics (hopefully the press will turn a bit more positive) or picture books about sports or sportsmanship (Mia Hamm's Winner's Never Quit is a favorite of mine, see the book or YouTube reading). This app again features a visual, conversation-spurring interface as sporting events can be selected from an opening map filled with locations and international flags. The sporting events themselves are short, sweet, and simple, such as a swimming competition that is completed by tapping one's finger on the screen. The short nature of each activity will allow you to elicit language following each turn and allow others in the group to take a turn (a good example of how pacing within an app can be important).
Edit: I had previously discussed here whether four events were enough as I mistakenly reported the app was $2.99 (for me, it was enough), but the developer asked me to correct that (Thank you, Ahoiii!). They also informed me that they had added the shot put to the existing four events: cycling, running, hurdling, swimming. Do check out the app for its simple interactions with a rich context (ripe with concepts, verbs, comparatives, causals). Enjoy the opening ceremonies this week!
Use the Summer Olympics as a Language Context with Fiete Sports
The apps featuring Fiete, a fun little German sailor, are simple but elegant, and just this week I discovered Fiete Sports, which was featured in Apple's Best New Apps (also take a look at Fiete Farm, which has an interesting interface promoting temporal concepts around farming activities). Fiete Sports (Free!) is a nice engaging activity to pair with current events news around the Rio Olympics (hopefully the press will turn a bit more positive) or picture books about sports or sportsmanship (Mia Hamm's Winner's Never Quit is a favorite of mine, see the book or YouTube reading). This app again features a visual, conversation-spurring interface as sporting events can be selected from an opening map filled with locations and international flags. The sporting events themselves are short, sweet, and simple, such as a swimming competition that is completed by tapping one's finger on the screen. The short nature of each activity will allow you to elicit language following each turn and allow others in the group to take a turn (a good example of how pacing within an app can be important).
Edit: I had previously discussed here whether four events were enough as I mistakenly reported the app was $2.99 (for me, it was enough), but the developer asked me to correct that (Thank you, Ahoiii!). They also informed me that they had added the shot put to the existing four events: cycling, running, hurdling, swimming. Do check out the app for its simple interactions with a rich context (ripe with concepts, verbs, comparatives, causals). Enjoy the opening ceremonies this week!
Wednesday, July 6, 2016
Enter Vacation Mode with Toca Life: Vacation!
The app contains a number of settings including an airport, hotel, beach, and boardwalk, the many spaces within each setting and interactive objects providing great opportunities to role-play, propose problems and solutions, and consider if-then scenarios (important for executive functioning!). The trailer is below:
Language Lens:
-Consider recommending Toca Life: Vacation to parents as an interactive way to preview an upcoming vacation, complete with the travails of navigating airport security, riding on a plane, checking into a hotel, and sharing a bed with a sibling.
-For your part, the record feature of this app lends potential planning and role-playing a bit more of a purpose: let's make a vacation movie together!
-I am just beginning to absorb the huge amount of ideas and resources for developing language and social interaction through play provided in Social Thinking®'s new We Thinkers: Volume 2 Social Problem Solvers Kit. The manual details a model for scaffolding play with fading adult involvement, and the "GPS- Group Collaboration, Play, and Problem Solving" framework can apply to the use of these open-ended sandbox apps as well as offline play. For example, the program's "Group Play Plan" form could be used for the adult to choose a scene and assign roles to form a story (Level 3) or for kids to collaborate in this process (Level 4). One good strategy is to screenshot a scene or two within Toca Life: Vacation to use as a visual support as you make a "Group Plan" for play.
I hope you have fun going on real or pretend vacations this summer. I'm going to take off for a few weeks myself, heading to Cape Cod and, later, Acadia National Park in Maine! See you in August!
Tuesday, June 21, 2016
Video Tutorial: Using Sketching Apps and Comic Creators for Comic Strip Conversations
Another approach that expands clients’ narratives, if/then thinking and perspective-taking is Comic Strip Conversations, developed by Carol Gray. Comic Strip Conversations visualize social situations with simple sketches involving stick figures, situational elements, word and thought balloons, and color coding for different emotions and verbal behaviors. A comic strip can be developed to exemplify a five-point scale or for reviewing or previewing a relevant social situation.
And the tech tie-ins:
The sketching involved with Comic Strip Conversations is made at once easier, more engaging and colorful (no array of markers needed!), and sharable with apps such as Doodle Buddy (free for iOS) or Drawing Desk (free for Android). To make a conversation stretching across several pages, check out Paper (free for iOS), a sketching journal that also incorporates subtle effects to make your sketches look neater. All these apps allow you to add text for captioning, scripting and illuminating perspectives, as well as photos for additional context. For example, you can sketch over photo of an important location in your client’s daily life.
In this new video tutorial I demonstrate a quick how-to with Paper by 53 and the text-friendly Comics Head. You might choose one or the other based on what your context is!
Thursday, September 17, 2015
Toca Life Apps and Contextual Therapy
So, the principles and some ideas:
1. The basic goal of all grammatical interventions should be to help the child to achieve greater facility in the comprehension and use of syntax and morphology in the service of conversation, narration, exposition, and other textual genres in both written and oral modalities.
This principle asserts a general philosophy of intervention, but for me speaks to the kind of functional communication that can be elicited through conversation and play around an app such as Toca Life: City or Toca Life: Town, and the student's greater enjoyment of communication situations hopefully as a result of that intervention.
2. Grammatical form should rarely, if ever, be the only aspect of language and communication that is targeted in a language intervention program.
The authors assert that students with grammatical impairment rarely have this as their only communication problem, and that grammatical intervention alone does not always impact other areas of deficit. Toca Life apps allow for targeting of multiple goals including categorization (say, in the store or home), sentence formulation and storytelling in the context of the app.
Looking for a healthy meal, the man can lay out or collect different fruits and vegetables in the Toca Life: Town store.
3. Select intermediate goals in an effort to stimulate the child’s language acquisition processes rather than to teach specific language forms.
An example given in the article is the targeting of nominative case pronouns as a class rather than individually.
Have a party in the Toca Life: Town or City loft apartment to emphasize what I, you, we, and they are doing.
4. The specific goals of grammatical intervention must be based on the child’s “functional readiness” and need for the targeted forms.
i.e. Pick targets in the child's zone of proximal development that reflect a pragmatic need for their use in daily life.
5. Manipulate the social, physical, and linguistic context to create more frequent opportunities for grammatical targets.
6. Exploit different textual genres and the written modality to develop appropriate contexts for specific intervention targets.
This is where I think such apps provide a great tool. Of course we should manipulate low-tech contexts for language targets, but apps that have many open-ended contexts make this manipulation quite easy. AND they serve as a different "genre" to work from, along with picture books, one of my other favorite tools.
Toca Life: City has a world of contexts. Just think of all the action words that can come from a theatre!
More specifically regarding the manipulation of contexts, the authors indicate:
...making a peanut butter sandwich could be an excellent activity for a child working on negative forms. Instead of typical ingredients, however, the clinician might have on hand things like noodles, cheese, dog food, or even a pencil, as ingredients for the sandwich. Such unlikely choices will create opportunities for sentences like, “You can’t eat that,” “That wouldn’t taste good,” or “We don’t need noodles/cheese/hot dogs.” When the proper ingredients are used and the activity has been completed, recapping the entire process can create numerous obligatory contexts for the target forms in a very short time.
Clinician: “We used/ate/needed peanut butter. We also used cheese.”
Child: "No, we not use cheese.”
Clinician: “Right, we didn’t use cheese. What about dog food?”
Note that Toca Life: Town's cafe lets you complete "recipes" (see the wall or here). Silly items to prompt negative forms can be used from the cafe itself or brought in characters' hands from other locations.
7. Manipulate the discourse so that targeted features are rendered more salient in pragmatically felicitous contexts.
"The most straightforward way to increase the salience of grammatical intervention targets, especially grammatical morphemes, is to stress them by making them longer and louder and producing them with more dynamic pitch changes."
Don't put her IN the bed! She should be OUT of bed.
The kids are playing cars BECAUSE it is fun.
8. Systematically contrast forms used by the child with more mature forms from the adult grammar, using sentence recasts.
Re: the above scene-
Adult: What happened?
Child: The girl eat the cake.
Adult: Yes, the girl ate the green cake.
9. Avoid telegraphic speech, always presenting grammatical models in well-formed phrases and sentences.
10. Use elicited imitation to make target forms more salient and to give the child practice with phonological patterns that are difficult to access or produce.
#9 is a good reminder, and #10, noted as an "intrusive" practice for social interactionists, is described to be effective in situations where targeted forms are used pragmatically and contrastively, for example, prompting "Say, 'She will play the game,'" followed by "Say, 'She played the game,'" after the action is performed in the app.
As a context clinician (it's what makes it fun!), I really appreciated the authors' references and examples in this article. Check it out for more information.
Fey, M. E., Long, S. H., & Finestack, L. H. (2003). Ten Principles of Grammar Facilitation for Children With Specific Language Impairments. American Journal Of Speech-Language Pathology, 12(1), 3. http://doi.org/10.1044/1058-0360(2003/048)
Friday, September 11, 2015
Toca Life: City Adds Screen Recording
After rehearsing or storyboarding a "scene" with your students (further emphasizing your language and social targets), just tap the film icon in the upper left corner and begin recording.
Though the Toca: Life apps (see also Toca Life: Town) provide great opportunities to target play skills, cooperation and social cognition, and language targets such as sentence formulation, microstructures such as verbs and pronouns, as well as overall narrative, the screen recording feature can make this work more salient, with auditory feedback on student performance.
That this feature was added recently again underscores the importance of running and reviewing the contents of your app updates, which can be done in the App Store app Updates tab which provides text descriptions of changes within apps.












