Thursday, December 14, 2017

A Holiday Lesson...

One of my favorite holiday activities with students is to role-play giving and receiving gifts, and here are some updates on that.

You can do an actual gift exchange if time permits, or use an empty box or gift bag for pretend play, but there are some ways to tech up this lesson and add context, strategy and social cognition concepts, and engagement.

This coming week I am going to have students prepare for this activity by reading Llama Llama Holiday Drama (it's available on Kindle if you don't have time to get it). This book explores anxiety and mindfulness, and contains some good "hidden rules" about the season and the meaning of giving gifts. It is also multi-denominational.

I created a thinksheet for the activity which you can access here. Feel free to Make a Copy under File if you would like to modify it for your purposes.



As you can see, the preparation steps will target asking and answering questions, using wondering and People Files about others (Social Thinking®), as well as categorization and making choices. The "Levels of Like" concept is one I learned from SLP Jenny Sojat. She presented on this at a conference and uses this to make group decisions- poll group members to get them to state whether they love, like, are ok with (the "yes" line of compromise) or dislike an idea such as an outing, game, snack, etc. In this case students would just be using to to gauge another's opinion.

Have students save a photo of the "gift" they will be giving. On iPad you can look up photos in Safari, tap to enlarge, then tap and hold to save to the Photos app. If you want to add math concepts and flexible thinking, give them a budget and ask them to look up the item on Amazon.

I'd suggest "wrapping" the gift with Bag Game. It adds an element of a hidden item as the student hands the other student the iPad.

Pre-exchange, the 5 Point Scale provides a great tool. You can emphasize the perspectives and reactions of the giver at each level as well. I like to develop scales with students by using anchor points such as a 5 and 1 and having them label the other levels.



Then, exchange by having students deliver their iPad "gifts" to each other! Another good strategy is to provide an explicit challenge to students to generalize the concepts and report back. For example, ask students to be aware of their reactions when receiving gifts and report back on them. This is always a good narrative development activity as well.

Happy Holidays!

Tuesday, December 12, 2017

Scene But Not Heard

Back in the day, I used to subscribe to Nick Jr. Magazine for its ads (great expository text contexts) and visual content. This included a comics section with a series called "Scene But Not Heard" by comic artist Sam Henderson. The adventures of Pink Guy and Bear are humorous, exaggerated, and related without words. Like wordless picture books, wordless videos and comics are helpful materials for students to work on interpreting nonverbal cues, "thinking with the eyes," and constructing narrative language and the microstructure (vocab, verbs, complex sentences) within it. In those days I used to collect the series and use laminated versions in classrooms for push-in services along with graphic organizers from Story Grammar Marker®. The content is engaging for mid-elementary through high school students.



Nick Jr. is no more, but I recently discovered that much of "Scene But Not Heard" is available digitally. Just Google it and then click Images, and you have a treasure trove. This feature about the series also contains a gallery. In either case you can:

-save the comic materials to your device (tap and hold on full size image on iPad, or ctrl/right click on a laptop).
-make a collection- you can use Adobe Acrobat Reader, Mac Preview, tap the share button on your iPad and then save as PDF to iBooks, or simply make a folder in your laptop or Google Drive.
-Use the zooming features contained by these technologies to zoom in on the action and limit the visual array (I like to use these to teach students to verbally mediate and "talk out" the nonverbal content).
-Consider integrating with Google Docs- insert a comic into a Doc and have students write a summary.

Friday, December 1, 2017

Realistic Expectations, and some tips

Technology that we like can tend to go away.

It's just how it works. Most technology resources have an element of planned obsolescence. I wanted to write about this because with the launch of iOS 11 this fall, many in our field discovered that a good number of their apps no longer worked, i.e. they wouldn't launch.

Why did this happen? 
Apple introduced a higher level 64-bit processor to its devices in 2013 and at that time began encouraging developers to update apps that were built for the 32-bit processor. That was 4 years ago. So Apple gave developers plenty of time to work on securing a longer life for their apps. With iOS 10, users began receiving messages when launching old apps that an update would be needed and the app would not work with future versions of iOS. That line was drawn with iOS 11, and something like 180,000 apps (mostly games, followed by education apps, see source) ceased to launch once the device was updated to the newest version of iOS.

Another why, which I can say from being involved in app development, is that creating technology is very difficult and complicated, and these creations are not intended to last forever. Kudos to Smarty Ears for keeping all their apps, including the five I worked on, up to date. I have had to mourn many web resources over the years and I knew the day would come for some apps to buy the farm as well. Let's pour one out for the original Toontastic, now replaced by Toontastic 3D, which I also like but perhaps not as much, and Tellagami, for now.

I could not find a reference indicating how long tech consumers should expect resources to work--hardware or software. But I'd say it's reasonable for us to expect about 3-5 years, even if we paid for that resource.

Things happen. People move on. So should we. Should we expect a company that floundered so much that they were sold and reabsorbed, or just went away, to update its apps? These things are unfortunate and disappointing, but it is what it is!

What can you do?
First of all, if you haven't updated to iOS 11 yet, I recommended previously that you do so carefully.
-Check first to see if there are apps you absolutely can't live without, or whose data you need to extract somehow. Settings>General>About>Applications. If apps you need are listed in the "No Updates Available" section, take note of these.

The App Compatibility/Sadness screen

-Contact developers, if you want to go that route, to see if there is going to be an update. Probably if they are still in that bin, it's unlikely.
-If there are a lot of apps on this screen that you can't live without, wait awhile...but only until you figure out how to replace them in your workflow.

Let go. If you hang back on your operating system too long, you are going to be missing out on updates to other apps and new releases.

BUT, once you update, unfortunately those non-functional 32-bit apps are not deleted and just take up space on your device like an annoying shell. I had the additional problem of my iPad being nearly full after updating. After deleting a lot of items like old video clips and photos, here's the process I followed:
-I navigated to the above screen (Settings>About>Applications) and took a photo on my phone of the apps at top of the list.
-I considered if there were any apps I wanted to wait a bit more on, and kept those in mind.
-I navigated to the easiest place to delete apps, Settings>General>iPad Storage

The App Storage Screen- Tap any app to Delete it. You can also find the icon on the home screen, tap-hold until it jiggles, then tap the X. Apps are hard to find this way, if you have many apps.

-This screen takes a moment to index, but lists all apps on the device. Most of your stragglers are probably going to be down at the bottom of the list as in my observation the non-updaters are smaller apps that performed discrete functions. Scroll down and tap on any app and it will bring you to a screen where you can tap Delete App. WAIT for Settings to kick you back to the storage screen rather than tapping Back or you are likely to cause a freeze.
-If Settings freezes anyway in this process, wait awhile or Force Quit it.
-I referred to my photo and deleted apps that I could let go of (most)
-Then I navigated back to the No Updates Available screen and repeated the process, after deleting the previous photo from my iPhone and taking a new one, until I only had a few apps I'm holding out for. Remember that if a deleted app is updated in the future (you'd have to check the App Store to find out if it reappeared), you always can reinstall.

This process was, frankly, a major pain in the ass. But having gone through it, I am happy to have a cleaner device and to have purged dozens of apps that I really wasn't using anyway. As I have 2 iPads, following this I backed up the "clean" one to iTunes, updated the 2nd one to iOS 11, then reset it and restored it from the backup of the clean iPad.

Moving on!

Friday, November 24, 2017

Dispatches from ASHA, Part 3

A third session I attended at ASHA leads me to a tech-tie-in on this blog and was called Consider the Big Picture: Using Classroom Expectations to Guide Assessments and Develop Educationally Relevant Interventions (Chinen and Ireland). A take-away from this session was that diagnostic activities such as dynamic assessment and language sample analysis are essential to supplement testing components of evaluations.

Now, I'm a HUGE narrative person, so consider that bias (if a focus on functional communication can be considered a bias). But as I was hiking through a park in LA with some friends I hadn't seen in awhile, I got meta for a moment. I thought about how much of the welcome and meaningful experience of hanging out with them again consisted of narratives. Spoiler alert: all of it.

One resource recommended by Chinen and Ireland is called SUGAR (Sampling Utterances and Grammatical Analysis Revised), and a couple of keystrokes brought me to a brand new article from July, 2017 with updated research, language elicitation protocols and norms for ages 3-7;11.

You all know how to read a research article, so besides a few points I will just say: PLEASE READ IT. The article would also make a great study-and-apply activity with colleagues

Pavelko and Owens' aim is to make these vital assessment processes easier for busy clinicians, and they do:
-"LSA (Language Sample Analysis) may be 'the only assessment measure that captures a speaker's typical and functional language use.'"
-A recent survey of school-based SLPs revealed that only 2/3 had used LSA in the last year and of those, about half had only done so in no more than 10 cases.
-The authors recommend using digital recording tools rather than attempting to transcribe live, which is stressful, inaccurate, and probably hampers clinicians' ability to elicit in a functional context. I like the Voice Memos app on my iPhone or Voice Memos for iPad. Tip: try to "rewind" as little as possible. Transcribe and get what you can. Then re-listen and edit.
-Protocol and techniques are offered for eliciting (among others):
"Ask process questions 
How did/do…
What happened…
Why did…
Use “Tell me…” or “I wonder…” statements. 
Use Turnabouts 
Comment + cue for child to talk
Use Narrative Elicitations 
Build on what the child says or what you know.
Begin with 'Your mom says you… that sounds like fun. Tell me what happened.'
'I know that you… Tell me what happened.'
'Did you ever… Tell me what you did.'"

So, the tech tie-in. Pavelko and Owens demonstrate simple uses of word processors to help clinicians quickly calculate total number of words, mean length of utterance in morphemes, words per sentence and clauses per sentence, and provide normative data for all of these for ages 3-7;11. These involve using the numbering feature and word count of MS Word; I would also point out that the same features are available in Apple's Pages and Google Docs.

Clinicians might also benefit from the File>Duplicate option or Make a Copy in Google Docs when working with the sample and taking different measures, so as not to be confused by the required edits to the sample (e.g. using spaces to mark morphemes).

In Google Docs, some of the techniques suggested:

https://gyazo.com/f2722130b711e1875474a8f139c19817

An important read. If working with older students I also recommend Hadley's Language Sampling Protocols for Eliciting Text-Level Discourse and Heilmann and Malone's Rules of the Game.

Thursday, November 16, 2017

Dispatches from ASHA, Part 2

My second session (I was super lucky this year!) at ASHA revolved around visual supports and the ease through technology tools of...

Co-engagement: presenting a visual material and scaffolding language around it
Co-creation: using a tool that allows us to make something (an image creator, animation tool, book maker, video shooter) and scaffolding language through the process of using the app (not worrying so much about the product).

I stressed that we need to continue to provide visual supports to our students across the lifespan. Since everything to me is narrative in some form, I shared that when I arrived at the convention center I felt very dysregulated and confused by the layout, and that it was helpful for me to make a visual support of where my sessions would be over the two days!


One type of visual support I discussed is the 5-Point Scale, which I have talked about here before. A theme of the presentation was that simple visual tools such as PowerPoint, Google Slides or Keynote are great for making visual supports because (feature-matching for us!) you can easily add images, text, and whatever and move them around. I sometimes make visual supports live with students on these tools and use the Apple TV to engage them visually and verbally (you can do this via a projector or interactive whiteboard in a classroom situation as well).

I made a new 5-Point Scale for a group I have that is occasionally having difficulty with Tone:

An additional visual support is to create comics, which also can be done using technology. I described how I find Pixton (web only, won't work on iPad) to be a still useful tool because it (feature-matching!)
-has a simple mode for you to make a comic
-has built-in characters and settings 
-once you make a comic, you can copy it and change aspects to show nuance/reaction change.

I integrated Pixton into a discussion context with my group (co-engaging over 5 comics showing the different levels) and a game with Kahoot. Kahoot can be both a visual and interactive support as you can add photos and videos to your questions. At my presentation session we viewed these comic examples and the whole crowd played the game:




Hope it was helpful for you to see this snippet of this session. Thanks to those who made it to this or my other session!

Tuesday, November 14, 2017

Dispatches from ASHA, Part 1

ASHA Convention was quite a production in Los Angeles this past week. I wanted to share a few snippets from my own presentations as well as some tech tie-ins from others', so I will be posting those over the next week or so.

My session Setting up the Sequel: Pairing Picture Book Series & Apps to Contextually Address Language Objectives focused on using picture book series along with apps for pre- or post-book activities. One key idea is that we can use narrative teaching strategies and other language scaffolds in the process of using both books and apps.

I presented some ideas about working in context within interventions, including the following:
  • Context allows for easier planning and semantically/narratively deeper intervention.
  • Contextualized language intervention is supported by studies such as (Gillam et al, 2012): “signs of efficacy in an intervention approach in which clinicians treated multiple linguistic targets using meaningful activities with high levels of topic continuity.”
  • SLPs should maintain “therapeutic focus” (build skills and strategies) within meaningful context- book series are one way to approach this (Ukrainetz, 2007, Ehren, 2000).
  • We can analyze series for characteristics between books (or apps) that lend themselves to language interventions.
One series I reviewed was the Sally sequels (by Huneck, available with your free educator account in the app/website Epic! Books for Kids. The "Speechie" characteristics of this series include that they are simple narrative action sequences that can also be told at higher levels of narrative (see stage model in this article and this figure), they include many different settings, figurative language, and opportunities to scaffold cognitive verbs--Sally the dog "thinks about" many different things, decides, realizes, discovers and so on. Books like these that give many openings to language elicitation--where the illustration might prompt more verbalization to go beyond what the text states--are also good therapy tools. In the same way, apps that have language-neutral visuals without a lot of talking or noise are good candidates for our use. Take the Toca Life series (with a Farm, Vacation, School, Office, City and Town, Stable and Hospital) as one that has embedded language opportunities with categories in each scene, opportunities to demonstrate actions and create stories.

Toca Life: City pairs well with Sally Discovers New York (Huneck)
An additional main point of this session is that stories can be told in many different ways (see the developmental sequence link above) and found almost anywhere. Since we were in Hollywood and talking sequels I provided a tie-in to "bad" sequels and analyzed them with different narrative forms. Check out this "climactic" (strangely boring and seeming to affect only the 10 people they cast in the film) clip from Speed 2, and an analysis via Story Grammar Marker's 6 Second Story™, which we can use to scaffold a kernel of conversation:




Consider therefore how we can use different levels of narrative development to scaffold elaboration using fun and motivating contexts such as film clips as well.


Gillam, S. L., Gillam, R. B., Reece, K., Nippold, M., & Schneider, P. (2012). Language Outcomes of Contextualized and Decontextualized Language Intervention: Results of an Early Efficacy Study. Language, Speech & Hearing Services In Schools, 43(3), 276-291. doi:10.1044/0161-1461(2011/11-0022)

Ukrainetz, T. A. (2007). Contextualized language intervention: Scaffolding PreK-12 literacy achievement. Pro-ed.

Ehren, B. J. (2000). Maintaining a Therapeutic Focus and Sharing Responsibility for Student Success: Keys to In-Classroom Speech-Language Services. Language, Speech & Hearing Services In Schools, 31(3), 219-229. doi: 10.1044/0161-1461.3103.219.

Saturday, November 4, 2017

newsela

newsela is a very nice resource of electronic news articles designed with education in mind, another e-resource to have in your toolkit along with EPIC! Books and ReadWorks. The site offers quite a lot to educators for free, and a "pro" tier is available. You can access it through a web browser or free app for iPad.

News articles serve a number of purposes in speech and language interventions:
-context for use of graphic organizers teaching narrative or expository language structures
-opportunity to pose questions and elicit discussion with use of discussion webs (see Hoggan and Strong's mention of discussion webs as a narrative teaching strategy)
-newsela is geared around "text sets" and themes as well as daily news, and also allows you to change the reading level of each article
-within each article is scaled vocabulary known as "Power Words"- these are presented with student-friendly definitions that align with Isabel Beck et al's recommendations for building robust vocabulary.
-presenting this material digitally will add a level of engagement; newsela integrates nicely with Google Classroom.



Friday, November 3, 2017

Sessions at ASHA Convention 2017

Hope to see some of you at ASHA Convention next week! My two sessions are as follows- Advance Handouts are available on the ASHA Planner.



Session Code: 1324
Title: Setting up the Sequel: Pairing Picture Book Series & Apps to Contextually Address Language Objectives
Day: Friday, November 10, 2017
Time: 8:00 AM - 10:00 AM
Location: Marriott Room: Diamond 5
Session Format: Seminar 2-hours PDH(s): 2 Hrs
Abstract: Another “sequel” to this popular presentation with installments at ASHA 2012-2016 describes pairings of book series and apps serving as intervention contexts. The presentation explores research-supported strategies for using picture books in intervention for language development, providing exemplars of contextual book and app pairings serving as visual, interactive post-reading activities.
Topic Area: Language and Learning in School-Age Children and Adolescents
Learner Outcomes:
Learner Outcome 1: Identify language structures and contexts within picture book text and illustrations
Learner Outcome 2: Evaluate apps for key features indicating applicability in language interventions Learner Outcome 3: Describe session plans pairing books and apps based on contextual correspondence


Session Code: 1621
Title: "U Ought 2B in Pictures:" Creating Visual Supports With Apps Across a Range of Interventions
Day: Saturday, November 11, 2017
Time: 8:00 AM - 10:00 AM
Location: Los Angeles Convention Center Room: Concourse 152 (Lvl 1)
Session Format: Seminar 2-hours PDH(s): 2 Hrs
Abstract: Creating visual supports is a process of co-engagement and co-creation that aligns easily with best practices and key methodologies in language intervention. This presentation will model resources for creating simple visual supports via apps, along with examples across a range of treatment areas and ages, including interventions for compliance and self-regulation, vocabulary, syntax, narrative and expository language and social cognition.
Topic Area: Language and Learning in School-Age Children and Adolescents
Learner Outcomes:
Learner Outcome 1: Describe 3 roles of visual supports in language interventions
Learner Outcome 2: Differentiate between co-engagement and co-creation while using apps in visual support activities
Learner Outcome 3: Identify 3 features of apps facilitating ease of use in creating visual supports

Friday, October 27, 2017

Haunted Listening Practice

Amazon's devices powered by Alexa provide great listening and social practice, as I mentioned in a previous post. This week I played the Haunted House skill* with a few groups, and though it wasn't perfect (some choices loop back to a conclusion you've already heard), it is free, engaged my students and helped us work on a few skills and strategies:

-The game is a choose-your-own-adventure style activity where a walkthrough of a "Haunted" House is narrated and you are provided with choices, thereby providing a narrative.
-We imposed a "round the table" rule for answering Alexa, in the process working on "group plan" and whole body listening.
-The auditory input gives you an opportunity to work on the skill of visualizing- consider using your Visualizing and Verbalizing® structure words or having the students sketch a collaborative "map" of the house and the events in different locations, Stickwriting Stories style (Incidentally, there's a good "Scary Visitor" story here to model).


*Alexa's skills are like apps, so to speak. To use these you will need an enabled device; The Echo Dot is a terrific and inexpensive device. You can enable skills via audio command as shown in the image, but there are several skills with this name. You might want to use the link in my second sentence or look it up in your Alexa app.

Saturday, October 21, 2017

Fun with Mentos

A few weeks ago a colleague started a group session by having the participants guess what was in a bag- and it was apple Mentos. This reminded me of the goofy series of 90s Mentos (the Freshmaker!) ads like this one:




I realized there are a number of good language opportunities in this series and subsequently have had fun using it in groups of teens:
-Wordless materials are often a good opportunity for students to practice narrative language and interpreting nonverbals (my students needed some cues with this, so it was definitely in their ZPD)
-A number of the commercials show someone breaking a "hidden rule" (e.g. we don't block people in when parking), a concept applicable across the day in social cognitive instruction.
-Ads are always fun for having students figure out the main idea or advertiser's intent/implied message: What do Mentos have to do with the situation?

Here are some more:

The Lunch Date

The Broken Shoe

The Car Movers

Fresh Paint

Associated activities:

-Play Foo Fighters' Big Me, which parodies these ads. What's the same and different?
-Eat Mentos!
-Do the Diet Coke and Mentos experiment. Naturally you can't do this in your room so it's an opportunity to have students figure out where you can do it, and practice walking and chatting together with bodies in a group. One of my HS students did a great job of evaluating where we could stage it so that we would not distract any nearby classrooms who might see us out the windows ("thinking with the eyes," among many Social Thinking® concepts)

 
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