Showing posts with label social cognition. Show all posts
Showing posts with label social cognition. Show all posts

Friday, May 9, 2025

Emoji Kitchen

Emoji Kitchen is an example of a simple website that SLPs can leverage for a variety of purposes. Pick or search for one emoji on the left, and combine it with one on the right, and you'll get a mixture, like this one of angry corn:


Emoji are a fun way to use our tweens' and teens' interest in texting, chatting and tech in general to discuss a range of emotions, associations, and also figurative language, as many can be used to represent something else.

I used this in a group as a simple "add a thought" social engagement activity- what combo do you want to see? You could also add a storytelling component connecting the new emoji to how it would come about! What ideas do you have for Emoji Kitchen? Let us know in the comments!


Friday, January 19, 2024

What's the Hoopla?

Within sessions I strive to achieve what we might call media balance, using a variety of materials including hands-on, paper, and digital. If I feel the plan involves too much tech, I try to adjust. This has been a helpful model in supervising graduate students too. At the start of each semester, I encourage each of them to make sure they get a library card and visit the local library to practice identifying actual books they can use in therapy sessions. A library card is also essential for the resource I want to highlight here: hoopla!

hoopla is an extension of public libraries' digital resources (note: I speak as a Boston Public Library patron and this may not be available to all who read this- check with your library or their website!). Of course, Overdrive/Libby are great for digital books that sync to your Kindle app (I use on iPad or Mac), but I rediscovered hoopla entries recently when looking for books on my library's website. hoopla has a wide range of picture books, many on SEL topics from authors such as Julia Cook or Bryan Smith:


I have a learner who really gets into these books, posing great questions. Some SEL books can be a bit black and white, but with our teaching we can infuse nuance and neurodiversity-affirming approaches.

hoopla also has a range of short movies created from picture books, which can be terrific for media balance, engagement, and providing animation which creates narrative and interpretive opportunities.


I hope you find your way to hoopla!


Thursday, August 17, 2023

Music LM

Proceeding from some ideas about the role of music in speech-language therapy (and social coaching), back in the spring I did some activities with MusicLM. This tool is available from Google's AI Test Kitchen, which is free, though you currently have to sign in with a personal Google account and may have to wait a short while to be approved. With Music LM you "Describe a musical idea and hear it come to life." More specifically, type an activity, setting, situation, style, mood, or specific musical instruments, and it will create several examples for you.


The language and/or social interaction can come in through providing schema with the above italicized connections to music, using this as a conversational "add a thought" type activity, and allowing flexibility- as maybe your clients will think of possibilities that fall out of these categories. You can also be more structured and gear a lesson around, say, emotional vocabulary.

Tuesday, July 25, 2023

Gartic Phone

Over the spring semester, in several of my social learning groups, we were experimenting with games that allowed for association, storytelling and humor (essentially the same skills used in improv games, which I also like to use non-digitally). It was helpful to use some free versions of games as opposed to the excellent games offered by Jackbox because a) I could hand over the reins to graduate students practicing independence and b) the students could perhaps use the games at home with family or friends at no charge and c) the varied ways the students needed to "join" the game allowed for practice in situational awareness and self-regulation. 

I found many great examples (and yes, some less-great) from this post on The Gamer, but I wanted to highlight Gartic Phone here. Gartic Phone is a "telephone" type game in which players label drawings successively in increasingly silly ways that become removed from the original meaning. There are a variety of ways to play including creating a story, such that it is worth revisiting over multiple sessions, and it is easily playable in 10 minutes once kids get the hang of joining. I often use bit.ly to shorten the URL for joining for games like these. Remember that these games can be worth spending time with pre-loading game-play "moves" that will help everyone to feel successful and/or revisiting results (I often screenshot to remind them of what went well).




Saturday, January 21, 2023

More on using music in therapy

Music is motivating, self-regulating and full of language. Recently I have used songs with individuals and groups in a couple of specific ways.

For an individual client I see, I have been working to incorporate many of his interests as part of a neurodiversity-affirming approach. When he mentioned liking the Beatles, I instantly knew this could be a great path to engagement. We started with "Here Comes the Sun" and using Wikipedia to look up some details about the song brought some great conversation. In addition, the famous album cover of "Abbey Road" brought some Visualizing and Verbalizing-style picture description into the session. Songs with lyrics are available on YouTube and through this we discussed figurative language with this song and "Yesterday."


Simple sketches helped with some back and forth- "Wait, 'Here Comes the Sun' is about the sun coming right at us and crashing into us, right?" "Is 'Yesterday' literally about yesterday?"

For a group activity focusing on different kinds of conversations, I was inspired by this TikTok, in which a teacher polled her students for opinions on the #1 song when she was their age. This made a good executive function activity- what would this look like if we did this? What do you need to know? What objects do we need? See Ward/Jacobsen's Get Ready, Do, Done model. All comments were welcome and I was pleased to learn some new slang when one of the kids reported that Heart's "Alone" (showing the music video in this case provided some extra visual engagement- such big hair!) was "mid," meaning "just OK." 

Do you have other ways you like to incorporate music? Let us know in the comments!


Saturday, December 17, 2022

Exploring Emotional Vocabulary

Check out Hume AI's website for a number of maps of various types of nonverbals that may be useful to you in therapy activities, particularly with teens, young adults or adults. I say that because some of the content on the website-- particularly the expressive language map-- is more mature. 

I'd suggest starting with the facial expression "galaxy" as I labeled it with students. Click within a cluster and explore nearby facial expression to discuss, for example, what makes surprised look surprised, in terms of what the face is doing.


We used this as a preparatory set with students before checking out videos with some kind of prevailing emotion. Anna Vagin has a great list on her site (and you'll really benefit from her email newsletters) and you can also check out resources such as this one from A Fresh Breath on TpT.

Scroll down on the main site and you'll see other datasets such as Emotional Speech, "Recordings of sentences being spoken in dozens of emotional intonations around the world"

Friday, October 28, 2022

Monday Halloween?

Looking for an engaging activity this Monday? Check out this fun one from Control-Alt-Achieve (also a great resource in general). In this you use Google Docs as a visual creator to make a Halloween "Rebus" story. I have mentioned before the principal that typing into a white space is a visual support for language formulation and (many of) your students will be engaged by it- tech integration need not always be super interactive or fancy! This activity integrates the use of emoji and don't miss the way expanded context provided by going to what is now available as Insert>Emoji. How fun! I did this activity with several middle school groups this week and they were super-engaged. In addition to targeting some story grammar, complex sentences or vocabulary, I integrated the work described in this ASHA article to make this an improv game focusing on conversation building and flexibility. Note: I always accompany some encouragement of "yes, and" with neurodiversity- and human-affirming takes on "it's also ok to say no."

It doesn't have to make total sense, haha. In another group, a kiddo told me he hated this font, lol. So we changed it, easy enough! 


Friday, June 24, 2022

Getting started with Minecraft

I described in a recent post coming to find some good uses for Minecraft with interested clients and groups. This previous post was about using Education Edition which not all have access to, so I wanted to make sure I described some applications for regular Minecraft. I first of all recommend getting started with the iPad edition, previously called Pocket Edition (there is also an Android tablet edition, both around $7 but then giving you everything you need). There is a lot to Minecraft that I don't even yet fathom but when you think of it as a digital LEGO set, that is a great place to start. Additionally one might add that there is evidence that involving LEGO in therapy improves communication and play skills, and these ideas can translate to Minecraft (I like good old LEGOs too). 

In this post I will briefly describe creating a world and getting started. This has been a great context in groups in the past weeks of simply deciding something to build, using visual supports to preview a "future picture" (see Sarah Ward/Kristen Jacobsen's work and just look up "make a simple ___ in Minecraft" on YouTube, e.g. a swimming pool). In the process group members work on fulfilling a group plan, adding thoughts and play moves in the app, and of course, flexibility and conversation. You can also use Minecraft in straightforward language stimulation activities as it could be used to foster description, concepts and following directions skills (you can even add signs in the world with text on them).

I keep it simple and do a play and pass situation with one iPad, but your kids could tell you there are ways to have people join a world from multiple devices. In our situation, mirroring the iPad to an Apple TV keeps everyone engaged when it isn't their turn. 

To get started, open the app and tap Play, and in the Worlds tab tap Create New. Name the world and change the game mode to Creative. Your students may balk and ask for Survival but I don't want them killing each other or being killed in the game. I wouldn't worry about all the settings but definitely scroll down and turn on Always Day so the screen doesn't maddeningly dim on you when it becomes "night" in your world. I learned that one the hard way. 

The arrows in the lower left allow you to move. Tap and drag your finger to "look around" and change your viewpoint. First step can be finding an open space to build something.


The diamond control on the right allows you to "fly" up or down as another navigation option. Note the bottom squares are your inventory of materials, and start out as empty. Tap the three dots to edit your inventory. 


Items with a + are actually a category of materials. Tap to expand e.g. the blocks. Find something you would like to add to the inventory, tap it, then a square at the bottom to add it.



From here, build! Change your view so you can see a target spot, tap to place a block. Make a mistake, long tap and that breaks (removes the block). It just takes a little practice. Maybe make yourself a summer retreat to start! 








Thursday, March 3, 2022

Globle can become a cooperative group game

I have been a longtime fan of maps as therapy tools. They promote spacial description skills, situational awareness and (literal) world knowledge, and can be used to link to narrative and expository language. 

Let's start with Wordle though. A huge fad, one this Jeopadevotee has used to shore up his skills with the anagram category that didn't appear in his game...yeah, I am still in some kind of transitional phase. Anyway, I am not sure it is such a great therapy tool unless it is paired with a visual support such as searching for words with various forms (see same but different below), but it kind of has a story. Here related in Story Grammar Marker® icons:

There have been many spin-offs of Wordle including one in IPA that SLPS would love, and Globle is one in which you guess the "country of the day." As mentioned above, for students working on building this knowledge, it's great to have a tab open for reference and research to help them make educated guesses. As I described to families of students I played with this week, "In a cooperative way we enjoyed an introduction to the game Globle, a variation on Wordle where we guess countries, get color coded clues back, and zero in on the day's target, therefore using thinking with the eyes, following the plan, and adding connected thoughts based on the info that we were receiving. The boys figured out Portugal quickly by building off each others' clues!"



Friday, November 26, 2021

ASHA Wrapup

ASHA Convention was different, but it happened! Thanks to all the organizers for providing a safe and very educational event. I was honored to present on Thursday to a great in-person crowd. 

The focus of the session was on "playful" activities for language and social interventions across the age levels.

A few resources I presented:


Improv games are supported in our literature and mirror the format and communicative behaviors of conversation. Be sure to teach the nuance of "yes, and..." and couple with lessons on when we say no, and that it is OK to disagree (avoid ableism and support neurodiversity)..


Books are their own therapy tool and give you great ideas for playful followups. In this case Spencer's New Pet gives lots of opportunity for nonverbal situational interpretation and narrative development. (see this post for tips on using Youtube to present picture books). Balloon Animals! app made a nice pairing for a playful post activity here, following a quick lesson to pre-load some social strategies. See my free booklet on Pairing Picture Books with Apps!


You can use game contexts (e.g. Minecraft, Pokemon) without ever actually playing those games. A recent example: I have been leveraging a student's interest in Pokemon to use Pokemon Adventure comics (available via my public library on Overdrive which exports to the Kindle app) for nonverbal and emotional interpretation, narrative retell, and identifying and working with vocabulary. The vocabulary words need not be in the text to be relevant and motivating!

Hope you all had a great Thanksgiving!

Friday, November 12, 2021

Free Options for Group Games

I have previously written about the motivational and engagement value (thus promoting communication) of "room based" games. Now that we have transitioned back to in-person groups, we are incorporating some distanced card play, but this tech-mediated piece still serves a purpose (kids can use their own devices, stay far apart). Jackbox is a bit pricey and I wanted to share a few free options I have tried out. 

VXN's Mutter Nonsense and Drawn Out offer good potential for building communication skills in a fun way (including joining in a paced manner, using humor, visualization, association).  Here's a trailer for Mutter Nonsense (think Apples to Apples).


I also recently discovered that Jeopardy Labs has millions of pre-made games that you can choose from, including many related to vocabulary and social skills. Choosing and using group topical interests can also be a great way to use a resource like Jeopardy Labs. Don't fully love the content of a board? Clone it and make some changes. Do I have anything else to say about Jeopardy? Stay tuned...


Speaking of play, if you're headed to ASHA Convention, come see my session next Thursday!

Thursday, October 21, 2021

Consider This: Meaningful Current Events

I'll wrap up Consider This with an example from this week. I have a student who is a Red Sox fanatic (a husband too) and they are of course in the playoffs. This story surfaced and has a lot of nuance to it, with targets regarding story grammar, perspective taking (which is really just story grammar times 2, 3, or however many people are involved), figurative language and body language. For brevity's sake I'll let you check out the link and the couple of videos there for the context.

This is the kind of scaffolded discussion that could take place via telepractice or in person, but I happen to be working with this student online. Zoom's annotation tools are a bit clunky (easy to click off your text box and need to make another, you scroll down on a webpage and they stay in the same place), but did the trick. If this annotation drives you nuts, it's an easy shift to Google Slides to toggle between tabs and use your preferred story grammar frame. In this case we just took some notes as we discussed; it's almost always better to provide visual support, which aids in working memory, processing, and further formulation.

Not to alienate any Astros fans, we did go on to note Correa's response to the incident was pretty positive, though there may be some nuance there too.

To go from the specific to more general, using current events can:

-activate students' interests

-provide contexts for story and expository text structure (and microstructure: sentence formulation and vocabulary)

-within the former, open doors to targeting social cognition, emotional vocabulary, or Zones®

My biggest trick in this regard has been keeping up with news myself, listening to the local news radio station, NPR, or subscribing to digests from local news sources to skim. As I've mentioned before, newsela is also a great go-to. I also have a student who loves CNN 10, a video resource.

Interested in professional development for your department, school, or organization? Sean is booking in-person or remote trainings for the 2021-2022 school year

Friday, October 15, 2021

Consider This: Civics!

Consider This has mostly been an exploration of resources used a bunch of different ways, but we also can consider how different curriculum topics can be used to target many speech and language and social communication objectives (and in this case, some resources that go with this idea). Speech and language pathologists can wrap interventions in contexts; check out this recent study, one that I'd like to describe in detail at some point, on science and Tier 2 vocabulary.

I think of civics as important world and social knowledge. Though it's unlikely to fix everything, we could do worse than helping students understand how government and laws work. Within civics contexts, there's much opportunity to target narrative, expository language, reading comprehension, vocabulary, and sentence formulation.

Years ago, Social Thinking® recommended Munro Leaf's (quite old) picture book Fair Play, which in its opening pages explores social norms in terms of moving from why we don't all get to do everything we want to do to why we have government. There are also several vignettes about a character he calls JustMe who behaves without considering others's needs that Social Thinking® formulated into a concept around JustMe vs Thinking about Others. We want to handle this topic with nuance and acknowledgement that everyone has JustMe "moments" to model the concept carefully, of course. The book is hard to find, but there is a read aloud version below. Skip the weird intro, consider handling the JustMe vignettes with further nuance, e.g. what the kids could have done to help JustMe be part of the group, and avoid the latter parts which are just way too harsh! I have generally used just up to about 4:30


In a much more straightforward way, iCivics remains a very useful tool. Sign in as a teacher and you can access lesson plans, worksheets, and of course the interactive games (varying in length, so explore) which can open up great expository conversations and vocabulary development. Sign-in also allows you to save games and pick up in later sessions. Recently I used Cast Your Vote with some students to explore the local election process and vocabulary like infrastructure, juvenile, enrollment, and minimum wage


Fablevision's Civics! An American Musical (free with signup) will delight fans of Hamilton and engages students in civics topics while targeting comprehension of primary sources. The language underpinnings, however, include situational interpretation of pictures and comprehension of texts. The game contains multiple paths you can return and reroute to (e.g. making a few musicals about a few different topics, if you have a group that gets into it), and again, saves your progress.


Civics topics are also great to explore with very simple resources such as newsela!

Interested in professional development for your department, school, or organization? Sean is booking in-person or remote trainings for the 2021-2022 school year

Friday, October 1, 2021

Consider This: Classtools.net

The V in the FIVES criteria is for Visual! Visual supports are a simple Evidence Based Practice- give students something to explore with their eyes and you can tap:

-description/main idea
-vocabulary
-narrative language and complex sentence formulation
-social/situational awareness
-their interests/humor!

Classtools.net is an oldie but goodie, and has been around forever. In addition to its classroom tools such as Random Name Picker, a simple Soundboard and such, there are many visual activities you can use to create an "opener" or have students create something themselves. This may be particularly useful for older students.

Consider These:

Twister: create a "tweet" from any character, tap main idea, perspective taking, sentence formulation

Image Labelling Tool: upload an image and create text "hotspots" for part/whole thinking, abstract or advanced categories, description

Breaking News and Headline Generators: main idea of a narrative or expository topic, with humor!

Image Reveal: Gameify "Thinking with the eyes"


Interested in professional development for your department, school, or organization? Sean is booking in-person or remote trainings for the 2021-2022 school year


Friday, September 24, 2021

Consider This: Videos about Mindfulness

Mindfulness should be considered right in the SLP wheelhouse. It a) is evidence-based, b) promotes self-regulation which underlies executive function, academic performance, social communication and c) practicing and discussing mindfulness encompasses expository language and metacognition (talking about thinking). 

Through the mandated teletherapy period and beyond, I have found videos about mindfulness to be particularly useful as they are visual, prompt practice, and serve for post activities

Check out this example:


It's great. Well-paced, specific, promoting a strategy that can be used without the video at other times, and an example of an abstract, complex idea. In using this I have needed to recast my students' understanding of it: Being present helps you be in the moment to pay attention, but also regulates your emotions away from thinking/feeling about the past or future. There's much personal narrative that can come from exploring this as well as descriptions of what we notice in the moment (often a complex sentence formulation prompt as well with any cognitive verb).

In addition to other videos by the Partnership in Education, you can explore ones for various age levels from Cosmic Kids, MyLife, or Headspace.

It's a good idea to do this kind of activity with regularity (it need not take more than 10 minutes) or in a series as mindfulness is really about developing a practice.  I always think of it as a toolkit (aligning with models like Zones®), so it is also wise to find videos that promote different strategies such as presence, above, deep breathing, gratitude, etc.

Interested in professional development for your department, school, or organization? Sean is booking in-person or remote trainings for the 2021-2022 school year

Friday, September 10, 2021

Consider This: Visual electronic books on EPIC!

I'm sick of talking about COVID. Obvi it's still with us, but I thought I'd frame the path forward instead of backward, and 6 parts of "Lessons from COVID" was enough anyway. A new school year, so Consider This. In coming posts I will be encouraging flexible thinking, planning, and contextualizing of language interventions fostered by simple tech resources. 

I'm still a working clinician of course but have the privilege of doing consulting as well. This week I was discussing with an amazing SLP colleague a "way forward" for social learning lessons for a group of moderate to high-support high-schoolers. With delivery in their dedicated classroom, use of the board and projector is really helpful for keeping up engagement. We had at our fingertips a book she had identified, 125 True Stories of Amazing Animal Friendships, a great visual resource from National Geographic.


Interactive read-alouds, though still effective, get tougher as students get older. They no longer gather around in a circle on the carpet, do they? We thought of digitizing through Slides (easy enough, and one option), but then I thought to check EPIC! It had the book! Hopefully you know this repository of digital books offers (still!) free accounts to educators. Consider also this entire publisher's library and other visual treasures, which help us see how a resource like this can be useful beyond the primary grades.

Yes, you can zoom in...

So Consider This, in brief, and comment with other thoughts, please!
-Each entry, and there are many, can be mapped as a narrative
-The book as a whole is also an expository example and graphic organizers can be used for list, sequence, cause-effect etc.
-Our primary interest here was social "same but different" thinking. Many of these episodes can be used to extract human friendship "hidden rules" 
-Conversation building: what connections can you make in your experiences with pets?
-EPIC is very vocab-friendly. Click on a word and you get a definition.


What other ideas do you have when you Consider This?

Friday, July 2, 2021

Lessons from COVID, Part 4: Slide It!

In this series I have been discussing "lessons" from this difficult year: things that helped me get through but also will influence my work going forward back into "normal." One of these is the use of simple visual tools such as Google Slides. I had found Slides useful pre-pandemic as a way to lay out lesson and discussion visuals, but it became more so diving into telepractice. This "lesson" actually has some component parts, so I will letter those!

a. Keep a deck for each session or group: doing so helped with organization, review, and contextual flow. As I supervised graduate students throughout the pandemic, this also allowed for easy digital collaboration through Sharing.


b. Slide 1 is a good place for the agenda, which I always frame with the Social Thinking® concept of The Group Plan.

c) Like this overlaid Shapes>Callouts of thought balloons, Shapes are always your friend in Slides. Add any shape and it can be made colorful via the paint can, and is automatically typable (easier than text boxes) by double clicking in the shape. 

d) Shapes can also be made interactive like I did here applying a great visual about problem solving from Kristin Wiens at northstarpaths.com:


I used the shapes to put a desequenced example (from January 2021) and Remote Control in Zoom to have the students in the group put it in order. You can see that we also linked it to Story Grammar Marker® and Zones of Regulation.

e. As in the agenda above, I'll say it again, no need to type everything out in advance. Often that can be visually overwhelming anyway. I often find a title or frame sets the topic and kids are quite happy to attend and comment as you type!

f. Images are easily insertable on the go in Slides, much like the venerable Pic Collage. Insert>Image>Search the web to work on vocabulary, add a quick visual support or engaging image. Let your students decide (with help) what images go best with the language!


Speaking of images, any slide can be quickly screenshot and shared with parents or others who should know what went on in your lessons.

g. Shapes (again) make great discussion webs or make language visible to foster conversations. Anna Vagin's Conversation Paths slides really saved my life and are modifiable for many contexts. In this case my students asked my graduate student a couple questions to get to know her and the path visuals provided schema, in this case a mnemonic I made up about "people files" (FILE).



h. Lastly, each deck provided me an organizational frame for a group. I'd open a window in Chrome for the group, open the group's Slides, and then use tabs for any resources (e.g. an interactive website) I might be planning to use in the session.

I am looking forward to in-person groups being much less digital, but I am sure Slides will remain an important visual tool for me going forward!

I'll be taking a few weeks off- see you back here in late July!

Friday, May 28, 2021

Driving can be a language/EF intervention context!

Having started as an elementary SLP, it's been one of my journeys to learn that with older populations, we need to keep it relevant. That whole Client Values prong of EBP can come into sharp focus when you are trying to keep students attending and engaged. 

I recently had several clients who were learning to drive. Very exciting. I recalled some hilarious blog posts I had read on Cracked some years back here and here about "Types of Drivers Nobody Complains About." The text itself is funny to read but not instructionally appropriate, but the images are great. Here's where the social cognitive concept of Hidden Curriculum and the Social Thinking® concepts of thinking with the eyes converge as a context for students to interpret these photos. This is also a good example of how Google Slides can be used to create a kind of workbook. I used this with my clients to have them interpret the photo and write (or I would write) a main idea interpretation. You could also use this to have budding drivers build self-awareness and make "notes to self" about what they can change in their own driving. You can obtain the resource here. As always with Google resources, please do not request permission for the document. To use it yourself, simply sign into your Google account and under the File menu, select Make a Copy. You can then make this an ersatz workbook by inserting a text box on any slide. 

Thursday, May 20, 2021

GoReact (Update)

I wrote about Chicago's Museum of Science and Industry's GoReact app some years ago, but their porting of it to a web version is even more useful in teletherapy or if students have their own devices available. GoReact is an interactive Periodic Table of the Elements; click on any element and you will see a photo of a functional real-life use of it. Even more fun, the Featured Reactions have categories such as health and beauty aids which you are given directions to "assemble." It therefore is a great source of activities for following directions, play, and language links to curriculum.


Consider pairing this activity with Julia Dweck's GiftedTawk's Periodic Table Jamboard, which has great contexts for describing visuals and inferring as you match element "comic book superheroes" with their elements.

We also had fun sliding this into a social topic and making characters ourselves that personify elements with Plotagon Story and having them have conversations that show big, medium and small reactions!

Friday, April 30, 2021

Elinor Wonders Why (PBS Kids)

The PBS Kids activities corresponding with the series Elinor Wonders Why provide a number of language targets and are another example of modern web design (i.e. not flash-based). I also like activities with outdoor themes that you can couple with small "field trips" of your own if working in-person. These are now added to the PBS Kids task-analysis spreadsheet.

Curious Campout- good narrative play, like a mini "Toca Life." Click to interact with objects e.g. to set up the tents or put wood on the fire.


Hide and Seek- for one or two players (one covers eyes), hide 4 characters across a wooded area and take turns finding them. Good for spatial concepts and causals, as players are more hidden with clothes colors that camouflage them. 

Two more are added to the linked spreadsheet above!

 
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